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Filed under: Life

A question for creative geniuses

Thursday, 11 March 2010 19:05

How do you manage your stuff? The materiel and ofal of your craft? Do they overrun your space, or do you keep it controlled? Do you have a studio or dedicated space for it all? I'm struggling with the trappings of my passions and need some help.

Must a creative life entail a massing of stuffs? Is it possible to nourish the creative mind and body while maintaining a strict level of detritus? To cleanse my living space, must I curtail my creative efforts? There must be a way.

Perhaps asking myself the hard questions. Making choices about what is appropriate to indulge. The list of things postponed will forever outrun me.

The only course I see is one of limitation and restraint. I've had enough of that for one lifetime. No, perhaps its more a focusing. Again: the hard questions.

So I ask you, dear reader, how do you manage the clutter of your craft?

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Filed under: Inspiration

Faux Bone RPG Dice Set

Friday, 08 January 2010 15:25

Faux Bone RPG Dice SetI've started playing D&D again, and in doing so I've learned to embrace my inner nerd once again.

So in my obsession with steampunk, the anacronistic, dirty, and slightly evil, I decided to create my own set of bones.  Part of this quest involved finding a non Arabic numeral system that I could hand etch or ink onto the faces of an icosahedron (d20). Roman numerals are too big for 18 & 19 (XVIII & XIIX), so I chose the Mayan numeral system which is base 20. I think I'll do away with the Roman numerals entirely on the next set and use just Mayan. And instead of inking the numerals I'll try to etch them. For those who are curious, bars = 5 and dots = 1; numerals are read horizontally

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Filed under: Inspiration

TED: Pranav Mistry - Game Changing Thinking on Real & Digital Interaction

Tuesday, 01 December 2009 21:34

This is one of the most amazing demonstrations of possible computing technologies I've ever seen. I don't know that I believe Mr. Mistry has actually developed all the things he shows in his presentation—so much as created conceptual demos—but it really gets you thinking about how we do and will interact with computers and the dearth of information available to us today and in the future. This is really amazing, game changing thinking.

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Filed under: Design

Anti-Industrial Design

Sunday, 29 November 2009 10:29

There's a discussion at BusinessWeek.com over a post regarding Eastern vs. Western designers. The idea is that we, the West, are asking Asian societies, predominantly China and India, to curb their rapid consumerist growth and grow as post-consumer societies instead. Who are we, the West, to expect they should do this?

Something in the comments caught my eye. I've never heard anyone speak ill of ID. Criticisms and concerns, sure, and usually constructive and mindful of new directions and changes. But never have I heard someone speak so vehemently against it.

The world has changed and [ID] simply cannot be redefined, it is slowly expiring and becoming redundant because it has next to zero intellectual base, history and standards, and thus no respect or recognition.

Original Article

I'll go into further depth about the main idea of the article in another post. 

What do you think of this? Have you ever heard such harsh criticisms of ID before? Do you feel this way yourself? Tell us about it.

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Filed under: Design

Jonathan Ive Talks About Apple's Success

Wednesday, 08 July 2009 19:04

In a short and sweet article at Business Week's website, Jonathan Ive lays out, in typical apple simplicity, the keys to Apple's success.

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